CARCOSA RACES: DOLM

August 6, 2012

(I DONT KNOW WHAT DOLM LOOKS LIKE SO HERE IS A DRAW OF CONAN). DOLM DUDES WANDER THE PLACE TRY TO PEACE TOGETHERT HE LOST LEARNING AND REUBUILT A CIVILAZATION OF GOOD. THEY KNOW A LOT OF EVERYTHING AND THEY ARE PEACEFUL PEOPLE WHICH MEANS THEY GET A PASS FROM MOST EVERY ONE ELSE, EXCEPT FOR TOTAL DICKS. AND MOST SORCERERS LOVE TO FUCK WITH THEM.

QUALIFY: LAWFUL ALIGN, 12 INT, 12 WIS

XP                                         LEVEL                                        HD

0                                           1 NERD                                        1

1700                                  2 BOOKWORM                           2

3200                                  3 [POLLYANNA                       2+1

6800                                  4 MARTAR                                 3

12000                                5 DOGOODER                             4

24000                               6 HELPER                                   4+1

48000                               7 PROGRESIVE                         5

90000                               8 KINDA ANNOYING            6

180000                            9 LEIBOWITS                              6+1

SAVES: LIKE A CLERIC

STRICTIONS: NO HEAVY ARMOR, GOOD ATITUDE ALL THE TIME

EACH EVENS LEVEL OF YOU GET A NEW POWER YOU MAY CHOOSE:

MAKE THE WORLD A BETTRPLACE: EVERY TIME YOU VISIT A NEW COMMUNITY FOR THE FIRST TIME YOU CAN MAKE SOMETHING BETTER ON A 1D10 ROLL UNDER YOUR LEVEL: FIX THE WATER SO YOU DONT SHIT POOP OUT YOUR BUTT NON-STOP FROM DRINKING, TEACH CROP ROTAITION, LEARN THEM HOW TO PRESERVE JAMS & JELLIES, OR WHATEVER. THIS MAKES YOU AND YOUR FRIENDS PRETTY POPULAR WITH THOSE FOLKS, AND THEN YOU AND YOUR DM FIGURE OUT HOW THAT WORKS IN THE GAME. IF YOU FALE YOUR ROLL AND CAN NOT HELP ERVREYBODY IS ALL “THANKS FOR NOTHING??!” AND SOME SNOTTY LOOKS ARE FOR YOU.

WORLSD TRAVELLER: GET A NEW LANGUAGE. CHOSE MORE T HAN ONCE.

FRENDLY: +1 CHA BECAUSE YOU RELATE TO OTHER PERSPRECTIVES. TAKE IT AGAIN IF YOU WANT, FRENDLY PERSON!

NEVER SICK: GOOD HIGENES + SMART GUY DOCTOR KNOWHOW MEANS NO SICKIES FOR YOU!! EVEN GOOD VS. MUMMYSHITS AND DISEASED GUARDIEN PUKING.

CARCOSA CLERIC: TEND TO SOMEONE IF THEY ARE RESTING AND EACH DAY THEY HEAL 1HD EACH DAY YOU ROLL UNDER LEVEL ON 1D10. CAN ONLY HEAL 2HD PER WEEK PER BUDDY THIS WAY. YOU DON’T GET NO REST WHILE YOU DO THIS, SO NO HEALS FOR YOU. AND YOU SHOULD FIND THE PORPER SUPPLIES TO DO (SMELLY WEEDS, CLEAN WATER, CLAP HANDS AND RUB FAST LIKE MIYAGI, SOME MORE.)

A NEW WORLD: START A SETTALMENT AT LEVEL 6 IF YOU WANT. ATTRACT 1D6 NICE PEOPLE PER CHA POINT, ALL COLORS OF THE RAINBOW CO-ALITION FLOCKT TO YOUR COMMMNUNITY: ADD ANOTHER 1D12 PEEPS IF YOU ALOW GAYS FOR MARRYING: LOOK AT THE PORFESSION LIST FROM ANY FANTASY GAME AND CHOOSE 1D6 HELPFUL ONES, EVERYONES ELSE IS JUST A MUSHROOM FARMER, PUDDING HERDER, OR SCRAP COLLECTER. WORK THE REST OUT WITH DM, A GOOD HOMEBASE?TRY TO MAKE A NEW WOLDR.THE DOWNSIDE: THESE PLACES ARE A ASSHOLE MAGNET, YOUR HAPPY PLACE IN #1 ON THE LIST FOR TOTAL DICKS TO BEGIN THE CAMPAINE OF BLOODSHED, SO HIRE SOME MERCS OR HAVE SOME GUNS READY.

DR DOOLITLE: YOU TOOKED PITY ON A LITTLE INJURED SPAWN OF SHUB-ZIGGURAT, YOUR TENDER HEALING TURNED IT FROM BAD TO GOOD. NOW ITS YOUR PET. GENERATE RANDOM EXCEPT ITS SMALL, ONLY 1D3HD. BETTER NOT LET THE TOWNIES SEE IT, THEY WO’NT UNDERSTAND………….

STUDY BRAKE: IN YOUR TRAVELS YOU HAVE LEARNT OF SECRET PLACES FROM TOMES OF KNOWING: ROLL A RANDOM CITADEAL ON THE CARCOSA MAP, YOU KNOW HOW TO GET IN SECRET IN THERE.

GOOD KARMA: YOU HELPED SOMEONS LITTLE SIS/TER OUT OF

A TOUGH SCRAPE, THE PAYBACK IS THE FAMILY WANTS TO HELP YOU BACK. ROLL A RANDOM VILLAGE ON THE CARCOSA MAP, THAT VILLAGE WILL DOSOM E COOL STUFF FOR YOU.

EAR TO THEFLOOR: YOU GET THE BEST RUMERS, ON THE ADVENTURE BUST OUT ONE BONUS: KEY TO A LOCK DOOR, GET A AMBUSH ON A WANDERING MONSTER, FIND THE NEXT SECRET DOOR, GET A FREND REACTION FROM SOME HOSTILES, OR FIGURE OUT SOME MORE.

TEACHER: YOU ATTRAC A YOUNG SAGE-IN-TRAINING, JUST KEEP HER FED AND SHE HELPS OUT CARRY STUFF, ONE AREA OF EXPERTISSE, UNLIKLY CURAGE WHEN NEEDED MOST.

ARCADE KNOWLIDGE: YOU NOW SOME WEIRD SHIT. STUN 1D ROUNDS A GREAT RACE, PRIMONIAL ONE, OR SPACE ALIEN WITH YOUR UNEXPECTED NOWHOW (A HUMAN KNOWS THIS WTF??????!!??!? IS THE REACTION, THEN A QUIETTIME TO THINK “HOW IS THIS SO??’). WORKS ONLY ONE TIME ON A TARGITS, NOT OVER AND OVER AND OVER AND OVER ANDOVER & OVER AN

D OVER………………………… AND OVER AND OVER…………………

3 Responses to “CARCOSA RACES: DOLM”

  1. Porky Says:

    Smart. I like it, for messing with the head too. Various ideas could be adapted in other ways if the specific mechanical approach is part of the reason for the silence here. But I wonder if the lack of any other response means we’ve been missing the wider points you’re making, that they’re more complex than they seem.

  2. gregnorakk Says:

    this guy is cool even though he is nice

  3. The GImp Says:

    Haha I love how this class poops all over the Carcosan heavy feel.

    This is great!


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.

Join 28 other followers

%d bloggers like this: